Long before Bethesda made the Fallout 3 we know and love today, the now defunct Black Isle Studio (part of Interplay) was hard at work developing the sequel to Fallout 2 and it was codenamed Van Buren.
This original “Fallout 3” was set in Utah and Colorado, unlike the current one which is in Washington D.C. Featuring a 3D engine presented in an isometric view, the game was unfortunately cancelled about 3/4 way through development in 2003.
There’s a tech demo out there for this game, and I’ve downloaded and played it. Interestingly, it felt like a rough 3D isometric version of Bethesda’s Fallout 3.
Check out the following screenshots I took from the game:
how “complete” is the demo?
stay away from petalingstreet
https://bytemuncher.blogspot.com/2009/03/warning-to-blogosphere.html
@Acat: it’s well, just a tech demo, a short level. The game looks complete from the screenshots but don’t be fool, there are still missing stuff like Player and NPC names not showing up, only real time combat available (there’s turn based), etc etc.
@publicservice: noted with thanks
Ahhh… The good old Fallout interface where small little bugs don’t crashes the entire game out into windows.
@n305er: Haha…but in this case of the demo, it gave me kicked me out to Windows after restarting a level.