Honestly, I don’t really like having come up to a “walled garden” login screen in a casual game. If you ask me, it just defeats the purpose. Case in point, Star Arcade’s Star Reversi game which requires players to sign up using either Facebook or registering my e-mail address with their Star Arcade system.


Well, I’m not about to use my Facebook account to check out a game, so I decided to go ahead with the e-mail sign up, only to meet a fail screen. Ahhh… the whole scenario is like someone at McDonalds offering up cheap burger deals but before you can enjoy your cheap, fast-food meal, you have to give up your details in a buggy electronic form. Failure to sign up means no cheap burger for you.

If you are going to offer some form of social gaming service (I’m just quoting the game’s description on the iTunes App Store), just be sure that you don’t screw up your backend, or the frontend code for that matter. Or better still, don’t make the sign up a mandatory thing, it’s a damn nuisance. And look what you’ve got? A squib of a game.