Aeroflick must be one of those weird little contradiction in gaming, in other words, a paradox. First up, the gameplay is pretty simple, but that’s after taking some time to figure out how to play the game in the first place (there’s no guide or manual in the first place). It looks great but is really unsatisfying, most, if not all players will find themselves unable to past even the first level.
Basically what players do in this iPhone game is to drag and then flick a paper airplane and off it goes. The player does not have any control of the plane during it’s flight and for some reason, the plane will always fall short of the portal that goes on to the next level, hence the really unsatisfying feeling while playing the game.
I’m really not sure what to make out about this game, some would consider it a plain waste of time. I’m pretty sure it would warrant a better look once the developer comes up with a better explanation on how to play the game. In the mean time, Aeroflick gets a 2 1/2 out of 5 rating from Nine Over Ten 9/10. Good thing there’s a free version on the iTunes App Store.
Aeroflick is available on the iTunes App Store for USD 0.99 (https://itunes.apple.com/us/app/aeroflick/id406367334?mt=8). A review code was provided by Apalon for the purpose of this review.